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IxD&A 2016 – From Hacking Things to Making Things. Rethinking making by supporting non-expert users in a FabLab.

When discussing maker culture, much attention is dedicated to how making can be beneficial for specific fields (e.g. healthcare, education) or various communities of makers (e.g. educators, crafters). The democratic…

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Design4Health 2015 – Participatory design and participatory making in a FabLab: challenges for users and designers

This article explores self-fabrication by novice participants in a FabLab for a Participatory Design (PD) research project ‘Bespoke Design’. We developed bespoke tools for self-managing diabetes specifically related to one…

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All Makers Now? 2014 – Great Expectations and Big Challenges: A FabLab as facilitator for personal fabrication of tools to self-manage diabetes

This article discusses the role of a FabLab as a research and making environment within the ‘Bespoke Design’ research project and its implications for the involved designers. ‘Bespoke Design’ deals…

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STS Italian 2014 – Break-it, hack-it, make-it: the ‘Hack-a-Thing’ workshop series as a showcase for the integration of creative thinking processes into FabLab Genk

FabLabs are mostly known for their problem-solving approach since they allow people to develop and perfect a prototype of ‘almost any product’, using the available infrastructure, facilities and knowhow (Mandavilli,…

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FabLabCon 2013 – Hack-a-thing: A Series of FabLab Genk Workshops for Reusing and Repurposing Depreciated Objects

In this paper we present a series of Fab Lab workshops on reusing and repurposing existing objects. These workshops, called 'Hack-a-Thing', were organized as part of "THE MACHINE - Designing…

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